![]() ![]() * A cohort’s current morale is its base morale minus any penalties accrued from the following: ![]() The morale of a cohort is based on a number of factors, and affects both the cohort’s combat effectiveness and its willingness to fight. The flag bearer is a unit that moves as a part of the cohort but is not considered part of the cohort for any combat purposes, nor counted in the max figures. The battle standard is carried by a flag bearer. For player cohorts, the standard also displays the cohort’s battle experience. This standard is created whenever a new cohort is created, and uses coloration and icons to provide distinguishing variations. Clicking on the battle standard is the same as clicking on any other figure in the cohort, i.e. It’s a themed, but unique, flag that identifies, distinguishes and provides some info about a cohort. * Raiders (weaker than other cohorts, with limited behaviors – no siege or scaling of walls) Cavalry Auxilia – requires weapon and armorĮnemy units are not constrained to the four types of player cohorts above, and may include Heavy Infantry – requires weapon and armor Players can create and control four types of Cohorts: ![]()
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December 2022
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